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Deep Learning with Python

By Francois Chollet

Manning Publications
Paperback (384 pages)

Deep Learning with Python
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Product Description:

Summary

Deep Learning with Python introduces the field of deep learning using the Python language and the powerful Keras library. Written by Keras creator and Google AI researcher François Chollet, this book builds your understanding through intuitive explanations and practical examples.

Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

About the Technology

Machine learning has made remarkable progress in recent years. We went from near-unusable speech and image recognition, to near-human accuracy. We went from machines that couldn't beat a serious Go player, to defeating a world champion. Behind this progress is deep learning—a combination of engineering advances, best practices, and theory that enables a wealth of previously impossible smart applications.

About the Book

Deep Learning with Python introduces the field of deep learning using the Python language and the powerful Keras library. Written by Keras creator and Google AI researcher François Chollet, this book builds your understanding through intuitive explanations and practical examples. You'll explore challenging concepts and practice with applications in computer vision, natural-language processing, and generative models. By the time you finish, you'll have the knowledge and hands-on skills to apply deep learning in your own projects.

What's Inside

  • Deep learning from first principles
  • Setting up your own deep-learning environment
  • Image-classification models
  • Deep learning for text and sequences
  • Neural style transfer, text generation, and image generation

About the Reader

Readers need intermediate Python skills. No previous experience with Keras, TensorFlow, or machine learning is required.

About the Author

François Chollet works on deep learning at Google in Mountain View, CA. He is the creator of the Keras deep-learning library, as well as a contributor to the TensorFlow machine-learning framework. He also does deep-learning research, with a focus on computer vision and the application of machine learning to formal reasoning. His papers have been published at major conferences in the field, including the Conference on Computer Vision and Pattern Recognition (CVPR), the Conference and Workshop on Neural Information Processing Systems (NIPS), the International Conference on Learning Representations (ICLR), and others.

Table of Contents

    PART 1 - FUNDAMENTALS OF DEEP LEARNING

  1. What is deep learning?
  2. Before we begin: the mathematical building blocks of neural networks
  3. Getting started with neural networks
  4. Fundamentals of machine learning
  5. PART 2 - DEEP LEARNING IN PRACTICE

  6. Deep learning for computer vision
  7. Deep learning for text and sequences
  8. Advanced deep-learning best practices
  9. Generative deep learning
  10. Conclusions
  11. appendix A - Installing Keras and its dependencies on Ubuntu
  12. appendix B - Running Jupyter notebooks on an EC2 GPU instance

Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability (3rd Edition) (Voices That Matter)

By Steve Krug

New Riders Publishing
Paperback (216 pages)

Don t Make Me Think, Revisited: A Common Sense Approach to Web Usability (3rd Edition) (Voices That Matter)
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  • New Riders Publishing
Product Description:
Since Don’t Make Me Think was first published in 2000, hundreds of thousands of Web designers and developers have relied on usability guru Steve Krug’s guide to help them understand the principles of intuitive navigation and information design. Witty, commonsensical, and eminently practical, it’s one of the best-loved and most recommended books on the subject.

Now Steve returns with fresh perspective to reexamine the principles that made Don’t Make Me Think a classic–with updated examples and a new chapter on mobile usability. And it’s still short, profusely illustrated…and best of all–fun to read.

If you’ve read it before, you’ll rediscover what made Don’t Make Me Think so essential to Web designers and developers around the world. If you’ve never read it, you’ll see why so many people have said it should be required reading for anyone working on Web sites.


“After reading it over a couple of hours and putting its ideas to work for the past five years, I can say it has done more to improve my abilities as a Web designer than any other book.”
–Jeffrey Zeldman, author of Designing with Web Standards

 

Adobe Illustrator CC Classroom in a Book (2018 release)

By Brian Wood

Adobe Press
Paperback (480 pages)

Adobe Illustrator CC Classroom in a Book (2018 release)
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Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Illustrator CC (2018 release) choose Adobe Illustrator CC Classroom in a Book (2018 release) from the best-selling series of hands-on software training workbooks from Adobe Press. The 15 project-based lessons show users the key techniques for realizing your creative potential with Adobe Illustrator CC. Following hands-on step-by-step projects, users create logos, illustrations, posters, and more. Explore the new Essentials workspace that makes learning Illustrator even easier. Learn how to use the Shaper tool and Live Shapes along with dynamic symbols to streamline graphics creation. Create website assets and export them in multiple formats to support modern responsive web designs. From exacting illustration to free-form painting, you’ll build a strong foundation in Illustrator as you progress through the lessons.

 

The online companion files include all the necessary assets for readers to complete the projects featured in each chapter as well as ebook updates when Adobe releases relevant new features for Creative Cloud customers. All buyers of the book get full access to the Web Edition: a Web-based version of the complete ebook enhanced with video and multiple-choice quizzes. 

Adobe Photoshop CC Classroom in a Book (2018 release)

By Andrew Faulkner

Adobe Press
Paperback (400 pages)

Adobe Photoshop CC Classroom in a Book (2018 release)
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Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Photoshop choose Adobe Photoshop CC Classroom in a Book (2018 release) from Adobe Press. The 15 project-based lessons show key step-by-step techniques for working in Photoshop, including how to correct, enhance, and distort digital images, create image composites, and prepare images for print and the web.

 

In addition to learning the essential elements of the Photoshop interface, this revised edition for the 2018 release covers features like search capabilities, Content-Aware Crop, Select and Mask, Face-Aware Liquify, designing with multiple artboards, creating and organizing enhanced brush presets, and much more!

 

The online companion files include all the necessary assets for readers to complete the projects featured in each chapter as well as ebook updates when Adobe releases relevant new features for Creative Cloud customers. All buyers of the book get full access to the Web Edition: a Web-based version of the complete ebook enhanced with video and multiple-choice quizzes. 

Grokking Algorithms: An illustrated guide for programmers and other curious people

By Aditya Bhargava

Manning Publications
Paperback (256 pages)

Grokking Algorithms: An illustrated guide for programmers and other curious people
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  • Manning Publications
Product Description:

Summary

Grokking Algorithms is a fully illustrated, friendly guide that teaches you how to apply common algorithms to the practical problems you face every day as a programmer. You'll start with sorting and searching and, as you build up your skills in thinking algorithmically, you'll tackle more complex concerns such as data compression and artificial intelligence. Each carefully presented example includes helpful diagrams and fully annotated code samples in Python.

Learning about algorithms doesn't have to be boring! Get a sneak peek at the fun, illustrated, and friendly examples you'll find in Grokking Algorithms on Manning Publications' YouTube channel.

Continue your journey into the world of algorithms with Algorithms in Motion, a practical, hands-on video course available exclusively at Manning.com (www.manning.com/livevideo/algorithms-​in-motion).

Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

About the Technology

An algorithm is nothing more than a step-by-step procedure for solving a problem. The algorithms you'll use most often as a programmer have already been discovered, tested, and proven. If you want to understand them but refuse to slog through dense multipage proofs, this is the book for you. This fully illustrated and engaging guide makes it easy to learn how to use the most important algorithms effectively in your own programs.

About the Book

Grokking Algorithms is a friendly take on this core computer science topic. In it, you'll learn how to apply common algorithms to the practical programming problems you face every day. You'll start with tasks like sorting and searching. As you build up your skills, you'll tackle more complex problems like data compression and artificial intelligence. Each carefully presented example includes helpful diagrams and fully annotated code samples in Python. By the end of this book, you will have mastered widely applicable algorithms as well as how and when to use them.

What's Inside

  • Covers search, sort, and graph algorithms
  • Over 400 pictures with detailed walkthroughs
  • Performance trade-offs between algorithms
  • Python-based code samples

About the Reader

This easy-to-read, picture-heavy introduction is suitable for self-taught programmers, engineers, or anyone who wants to brush up on algorithms.

About the Author

Aditya Bhargava is a Software Engineer with a dual background in Computer Science and Fine Arts. He blogs on programming at adit.io.

Table of Contents

  1. Introduction to algorithms
  2. Selection sort
  3. Recursion
  4. Quicksort
  5. Hash tables
  6. Breadth-first search
  7. Dijkstra's algorithm
  8. Greedy algorithms
  9. Dynamic programming
  10. K-nearest neighbors

Marijuana Grower's Handbook: Your Complete Guide for Medical and Personal Marijuana Cultivation

By Ed Rosenthal

PGW
Paperback (510 pages)

Marijuana Grower s Handbook: Your Complete Guide for Medical and Personal Marijuana Cultivation
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  • Quick American Publishing Co
Product Description:
The all new Marijuana Grower’s Handbook shows both beginners and advanced growers how to grow the biggest most resinous, potent buds! This book contains the latest knowledge, tools, and methods to grow great marijuana –indoors and out. Use the most efficient technology and save time, labor, and energy. Ed Rosenthal has been teaching people how to grow marijuana for more than 30 years. Let him help you cultivate bountiful buds and lots of them. With 500 pages of full color photos and illustrations, the book delivers all the basics that a novice grower needs, as well as scientific research for the experienced gardener. All aspects of cultivation are covered, from the selection of varieties, setting up of the garden, and through each stage of plant growth all the way to harvesting. Readers can link to Ed's research for additional information,photos,and equipment updates. Full color photographs throughout clarify instructions and show the stunning results possible with Ed's growing tips.

"Marijuana may not be addictive, but growing it is." -- Ed Rosenthal

The Nerf Blaster Modification Guide: The Unofficial Handbook for Making Your Foam Arsenal Even More Awesome

By Luke Goodman

Young Voyageur
Released: 2018-10-16
Flexibound (120 pages)

The Nerf Blaster Modification Guide: The Unofficial Handbook for Making Your Foam Arsenal Even More Awesome
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The Nerf Blaster Modification Guide has all you need to know to create a cooler-looking Nerf Blaster with increased range, projectile speed, and firing capacity. Luke Goodmanbetter known on YouTube as “Out of Darts”—guides readers through the basics of Nerf's two main propulsion systems and provides simple mods that kids and their parents can make to their foam blasters.

Nerf Blasters, first introduced in the 1980s, are experiencing a Renaissance! Nerf Blasters are back to being one of the hottest toys on the market and have spawned a YouTube phenomenon of DIYers showing off the modifications and tweaks they've made to their blasters.

With the modifications detailed in this guide, your Nerf Blaster will not only perform better, but look cooler, too. The guide includes sci-fi, history-, and steampunk-inspired paint jobs.

Every project comes with easy-to-follow instructions, which are completely illustrated with step-by-step studio photography; so you'll never get confused. So what are you waiting for? Transform your off-the-rack Nerf Blaster into something awesome!

Adobe InDesign CC Classroom in a Book (2018 release)

By Kelly Kordes Anton

Adobe Press
Paperback (432 pages)

Adobe InDesign CC Classroom in a Book (2018 release)
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Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe InDesign choose Adobe InDesign CC Classroom in a Book (2018 release) from Adobe Press. The 15 project-based step-by-step lessons show users the key techniques for working in InDesign. Designers will build a strong foundation of typographic, page layout, and document-construction skills that will enable them to produce a broad range of print and digital publications—from a simple postcard to an interactive Adobe PDF with form fields. The real-world tasks in this comprehensive book are presented in an easy-to-follow, step-by-step format and are designed to train beginning Adobe InDesign users in the program—from fundamental features to powerful layout and output skills. This book will also help experienced InDesign users elevate their skills, understand best practices, and learn about new features.

 

The online companion files include all the necessary assets for readers to complete the projects featured in each lesson as well as ebook updates when Adobe releases relevant new features for Creative Cloud customers. All buyers of the book get full access to the Web Edition: a Web-based version of the complete ebook enhanced with video and multiple-choice quizzes.

 

Pattern Recognition and Machine Learning (Information Science and Statistics)

By Christopher M. Bishop

imusti
Hardcover (738 pages)

Pattern Recognition and Machine Learning (Information Science and Statistics)
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Product Description:

This is the first textbook on pattern recognition to present the Bayesian viewpoint. The book presents approximate inference algorithms that permit fast approximate answers in situations where exact answers are not feasible. It uses graphical models to describe probability distributions when no other books apply graphical models to machine learning. No previous knowledge of pattern recognition or machine learning concepts is assumed. Familiarity with multivariate calculus and basic linear algebra is required, and some experience in the use of probabilities would be helpful though not essential as the book includes a self-contained introduction to basic probability theory.

slide:ology: The Art and Science of Creating Great Presentations

By Nancy Duarte

O Reilly Media
Paperback (296 pages)

slide:ology: The Art and Science of Creating Great Presentations
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  • O Reilly Media
Product Description:

No matter where you are on the organizational ladder, the odds are high that you've delivered a high-stakes presentation to your peers, your boss, your customers, or the general public. Presentation software is one of the few tools that requires professionals to think visually on an almost daily basis. But unlike verbal skills, effective visual expression is not easy, natural, or actively taught in schools or business training programs. slide:ology fills that void.

Written by Nancy Duarte, President and CEO of Duarte Design, the firm that created the presentation for Al Gore's Oscar-winning film, An Inconvenient Truth, this book is full of practical approaches to visual story development that can be applied by anyone. The book combines conceptual thinking and inspirational design, with insightful case studies from the world's leading brands. With slide:ology you'll learn to:

  • Connect with specific audiences
  • Turn ideas into informative graphics
  • Use sketching and diagramming techniques effectively
  • Create graphics that enable audiences to process information easily
  • Develop truly influential presentations
  • Utilize presentation technology to your advantage

Millions of presentations and billions of slides have been produced -- and most of them miss the mark. slide:ology will challenge your traditional approach to creating slides by teaching you how to be a visual thinker. And it will help your career by creating momentum for your cause.




 
 



   

 
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