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WildComputer.com > Books > Programming

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Cracking the Coding Interview: 189 Programming Questions and Solutions

By Gayle Laakmann McDowell

CareerCup
Released: 2015-07-01
Paperback (687 pages)

Cracking the Coding Interview: 189 Programming Questions and Solutions
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Product Description:
I am not a recruiter. I am a software engineer. And as such, I know what it's like to be asked to whip up brilliant algorithms on the spot and then write flawless code on a whiteboard. I've been through this as a candidate and as an interviewer.

Cracking the Coding Interview, 6th Edition is here to help you through this process, teaching you what you need to know and enabling you to perform at your very best. I've coached and interviewed hundreds of software engineers. The result is this book.

Learn how to uncover the hints and hidden details in a question, discover how to break down a problem into manageable chunks, develop techniques to unstick yourself when stuck, learn (or re-learn) core computer science concepts, and practice on 189 interview questions and solutions.

These interview questions are real; they are not pulled out of computer science textbooks. They reflect what's truly being asked at the top companies, so that you can be as prepared as possible. WHAT'S INSIDE?
  • 189 programming interview questions, ranging from the basics to the trickiest algorithm problems.
  • A walk-through of how to derive each solution, so that you can learn how to get there yourself.
  • Hints on how to solve each of the 189 questions, just like what you would get in a real interview.
  • Five proven strategies to tackle algorithm questions, so that you can solve questions you haven't seen.
  • Extensive coverage of essential topics, such as big O time, data structures, and core algorithms.
  • A behind the scenes look at how top companies like Google and Facebook hire developers.
  • Techniques to prepare for and ace the soft side of the interview: behavioral questions.
  • For interviewers and companies: details on what makes a good interview question and hiring process.
Number of Pages:696

Game Engine Black Book: Doom

By Fabien Sanglard

CreateSpace Independent Publishing Platform
Paperback (427 pages)

Game Engine Black Book: Doom
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Product Description:
It was early 1993 and id Software was at the top of the PC gaming industry. Wolfenstein 3D had established the First Person Shooter genre and sales of its sequel Spear of Destiny were skyrocketing. The technology and tools id had taken years to develop were no match for their many competitors.It would have been easy for id to coast on their success, but instead they made the audacious decision to throw away everything they had built and start from scratch. Game Engine Black Book: Doom is the story of how they did it.This is a book about history and engineering. Don’t expect much prose (the author’s English has improved since the first book but is still broken). Instead you will find inside extensive descriptions and drawings to better understand all the challenges id Software had to overcome. From the hardware -- the Intel 486 CPU, the Motorola 68040 CPU, and the NeXT workstations -- to the game engine’s revolutionary design, open up to learn how DOOM changed the gaming industry and became a legend among video games.

Python Crash Course: A Hands-On, Project-Based Introduction to Programming

By Eric Matthes

No Starch Press
Released: 2015-11-01
Paperback (560 pages)

Python Crash Course: A Hands-On, Project-Based Introduction to Programming
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  • No Starch Press
Product Description:
Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time.

In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online.

As you work through Python Crash Course you’ll learn how to:
–Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal
–Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses
–Work with data to generate interactive visualizations
–Create and customize Web apps and deploy them safely online
–Deal with mistakes and errors so you can solve your own programming problems


If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code!

Uses Python 2 and 3

The Ultimate Roblox Book: An Unofficial Guide: Learn How to Build Your Own Worlds, Customize Your Games, and So Much More! (Unofficial Roblox)

By David Jagneaux

Adams Media
Released: 2018-01-02
Paperback (256 pages)

The Ultimate Roblox Book: An Unofficial Guide: Learn How to Build Your Own Worlds, Customize Your Games, and So Much More! (Unofficial Roblox)
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Build and create your own Roblox world with this easy and fun guide!

Roblox, the largest user-generated online gaming platform that allows users to create and share their own game worlds and gaming creations, has taken the digital world by storm. There are so many games and social worlds to create with the platform, and this guide gives you the advice you need to get started. With everything from instructions for playing the games to tips on creating your own games and worlds to the basics of coding, The Ultimate Roblox Book can help you to become a top Roblox designer.

The LEGO BOOST Idea Book: 95 Simple Robots and Hints for Making More!

By Yoshihito Isogawa

No Starch Press
Released: 2018-09-25
Paperback (264 pages)

The LEGO BOOST Idea Book: 95 Simple Robots and Hints for Making More!
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The LEGO® BOOST® Idea Book contains dozens of ideas for building simple robots with the LEGO BOOST set.

The LEGO® BOOST® Idea Book explores 95 creative ways to build simple robots with the LEGO BOOST set. Each model includes a parts list, minimal text, screenshots of programs, and colorful photographs from multiple angles so you can re-create it without step-by-step instructions.

You'll learn to build robots that can walk and crawl, shoot and grab objects, and even draw using a pen! Each model demonstrates handy mechanical principles that you can use to come up with your own creations.

Models come with building hints and ideas for putting your own spin on things. Best of all, every part you need to build these models comes in the LEGO BOOST Creative Toolbox (set #17101).

Clean Code: A Handbook of Agile Software Craftsmanship

By Robert C. Martin

Prentice Hall
Released: 2008-08-11
Paperback (464 pages)

Clean Code: A Handbook of Agile Software Craftsmanship
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Product Description:
Even bad code can function. But if code isn’t clean, it can bring a development organization to its knees. Every year, countless hours and significant resources are lost because of poorly written code. But it doesn’t have to be that way.

Noted software expert Robert C. Martin presents a revolutionary paradigm with Clean Code: A Handbook of Agile Software Craftsmanship . Martin has teamed up with his colleagues from Object Mentor to distill their best agile practice of cleaning code “on the fly” into a book that will instill within you the values of a software craftsman and make you a better programmer—but only if you work at it.

What kind of work will you be doing? You’ll be reading code—lots of code. And you will be challenged to think about what’s right about that code, and what’s wrong with it. More importantly, you will be challenged to reassess your professional values and your commitment to your craft.

Clean Code is divided into three parts. The first describes the principles, patterns, and practices of writing clean code. The second part consists of several case studies of increasing complexity. Each case study is an exercise in cleaning up code—of transforming a code base that has some problems into one that is sound and efficient. The third part is the payoff: a single chapter containing a list of heuristics and “smells” gathered while creating the case studies. The result is a knowledge base that describes the way we think when we write, read, and clean code.

Readers will come away from this book understanding
  • How to tell the difference between good and bad code
  • How to write good code and how to transform bad code into good code
  • How to create good names, good functions, good objects, and good classes
  • How to format code for maximum readability
  • How to implement complete error handling without obscuring code logic
  • How to unit test and practice test-driven development
This book is a must for any developer, software engineer, project manager, team lead, or systems analyst with an interest in producing better code.

Effective Python: 59 Specific Ways to Write Better Python (Effective Software Development Series)

By Brett Slatkin

Addison-Wesley Professional
Paperback (256 pages)

Effective Python: 59 Specific Ways to Write Better Python (Effective Software Development Series)
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  • Addison-Wesley Professional
Product Description:
It's easy to start writing code with Python: that's why the language is so immensely popular. However, Python has unique strengths, charms, and expressivity that can be hard to grasp at first -- as well as hidden pitfalls that can easily trip you up if you aren't aware of them. Effective Python will help you harness the full power of Python to write exceptionally robust, efficient, maintainable, and well-performing code. Utilizing the concise, scenario-driven style pioneered in Scott Meyers's best-selling Effective C++, Brett Slatkin brings together 59 Python best practices, tips, shortcuts, and realistic code examples from expert programmers.

Through realistic examples, Slatkin uncovers little-known Python quirks, intricacies, and idioms that powerfully impact code behavior and performance. You'll learn how to choose the most efficient and effective way to accomplish key tasks when multiple options exist, and how to write code that's easier to understand, maintain, and improve.

Drawing on his deep understanding of Python's capabilities, Slatkin offers practical advice for each major area of development with both Python 3.x and Python 2.x. Coverage includes:
  • Algorithms
  • Objects
  • Concurrency
  • Collaboration
  • Built-in modules
  • Production techniques
  • And more
Each section contains specific, actionable guidelines organized into items, each with carefully worded advice supported by detailed technical arguments and illuminating examples. Using Effective Python, you can systematically improve all the Python code you write: not by blindly following rules or mimicking incomprehensible idioms, but by gaining a deep understanding of the technical reasons why they make sense.

First Little Readers Parent Pack: Guided Reading Level C: 25 Irresistible Books That Are Just the Right Level for Beginning Readers

By Liza Charlesworth

Scholastic
Paperback (96 pages)

First Little Readers Parent Pack: Guided Reading Level C: 25 Irresistible Books That Are Just the Right Level for Beginning Readers
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  • Book, Book Set, Reader's Book Set
Product Description:
Jumpstart reading success with this big collection motivating storybooks correlated with Guided Reading Level C. Most pages of these full-color storybooks feature just two or three lines of simple, repetitive text to help children learn to read with ease and confidence. Includes a tip-filled parent guide. A great value!
1. The Pie that Jack Made
2. Funny Foods
3. Round the Clown
4. Follow that Cat!
5. Counting Bugs
6. Lunch Crunch
7. Bubble Shapes
8. All About Dinosaurs
9. Make a Pizza
10. This Little Piggy
11. Tail Tale
12. Eight Arms are Great
13. Bat Facts
14. Snow Tracks
15. Lots of Legs
16. Polka-a-Dot World
17. The Teeny Tiny Man
18. Giant Friends
19. Hot Dog, Hot Dog
20. Squares are Everywhere
21. Surprises
22. Shadow Guessing Game
23. Monkey Business
24. Draw a Pig
25. Clay Play For use with Grades PreK-2.

INSTANT POT RECIPES FOR BEGINNERS: 550 Quick & Foolproof Instant Pot Recipes for Your Whole Family & Beginners Guide

By Chloe Walter

Independently published
Paperback (338 pages)

INSTANT POT RECIPES FOR BEGINNERS: 550 Quick & Foolproof Instant Pot Recipes for Your Whole Family & Beginners Guide
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Enjoy 550 Fresh And Foolproof Instant Pot Recipes For Beginners And Advanced Users - The Easy Way!

Do you want to impress your friends, guest and loved ones with your great culinary skills?Do you own a fabulous Instant Pot device and wants to maximize the full potentials of your Instant Pot?Well, sure you would.With this cookbook, you finally have an Instant Pot cookbook you can indulge in again and again to cook healthier, tastier and faster meals for yourself and your family. The recipes are specially hand-picked and tried in our kitchen to produce a near possible results. The cooking instructions are easy-to-follow and written in understandable manner. This cookbook with help you to make the best dishes in the world with your Instant Pot device. The contemporary meals ranges from healthy breakfasts and sides, to scrumptious soups and dinners, to decadent desserts, to other savory and delicious dishes. With this cookbook, you will cook fresh, foolproof and healthier meals for yourself and your family. In this cookbook, you will discover…
  • Instant Pot tips and tricks for both beginners and advanced users.
  • More than 550 creative recipes for your whole family.
  • Recipes for Vegan and Vegetarians, Beef and Pork, Fish and Seafoods etc.
  • Tasty options for Breakfasts, Soups, Stews, etc anyone can cook on a budget.
  • Detailed ingredient lists and exact cooking times for each recipe.
  • Detailed step-by-step guide on how to make each recipe.
  • To get this book, Scroll Up Now and Click on the “Buy now with 1-Click” Button to Download your Copy Right Away!Grab Your Copy Now!

Refactoring: Improving the Design of Existing Code (2nd Edition) (Addison-Wesley Signature Series (Fowler))

By Martin Fowler

Addison-Wesley Professional
Released: 2018-11-30
Hardcover (448 pages)

Refactoring: Improving the Design of Existing Code (2nd Edition) (Addison-Wesley Signature Series (Fowler))
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Fully Revised and Updated–Includes New Refactorings and Code Examples

“Any fool can write code that a computer can understand. Good programmers write code that humans can understand.”
—M. Fowler (1999)

For more than twenty years, experienced programmers worldwide have relied on Martin Fowler’s Refactoring to improve the design of existing code and to enhance software maintainability, as well as to make existing code easier to understand.


This eagerly awaited new edition has been fully updated to reflect crucial changes in the programming landscape. Refactoring, Second Edition, features an updated catalog of refactorings and includes JavaScript code examples, as well as new functional examples that demonstrate refactoring without classes.


Like the original, this edition explains what refactoring is; why you should refactor; how to recognize code that needs refactoring; and how to actually do it successfully, no matter what language you use.

  • Understand the process and general principles of refactoring
  • Quickly apply useful refactorings to make a program easier to comprehend and change
  • Recognize “bad smells” in code that signal opportunities to refactor
  • Explore the refactorings, each with explanations, motivation, mechanics, and simple examples
  • Build solid tests for your refactorings
  • Recognize tradeoffs and obstacles to refactoring

Includes free access to the canonical web edition, with even more refactoring resources. (See inside the book for details about how to access the web edition.)




 
 



   

 
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